Author Archives: Martoon

A little something I was playing with yesterday…

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Hero Core

One of the best games I’ve played in a long time.  Just finished it on normal mode (takes a couple hours).  Still have hard mode, boss rush, etc.  Check it out.  It’s free, a small download, and very easy to … Continue reading

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Disco?Very! on the red carpet…

So, the votes are in for the 19th Ludum Dare competition (the theme was Discovery), and I’m pleased to report that Disco?Very! did pretty well.  Out of 242 entries, it placed 25th in the Overall category, 19th in Audio, 13th … Continue reading

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Disco?Very!

I entered another Ludum Dare game development competition this weekend.  A theme is announced, and you have 48 hours to submit a completed game fitting the theme with all code, art, sound, etc. created by you during the 48 hour … Continue reading

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So who is grflwitz, anyway? (…

So who is grflwitz, anyway? (I mean, besides awesome)

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Damn you Steam, and your insan…

Damn you Steam, and your insane sales! I’m buying games at about 13x the rate at which I can play them!

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Doooo eeeeet!

http://www.humblebundle.com/

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Ennameez

Since Ludum Dare 19 is about to kick off, I thought I’d post what I made for LD 18 (which was my first Ludum Dare).  The theme was “Enemies as Weapons”.  I was determined to interpret that in some way … Continue reading

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Flow

I suppose I should post something about what I’m working on, since that’s allegedly the purpose of this blog. I’ve been playing around with a concept in Flash, under the working title Flow (just a working title, and with no … Continue reading

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Games that come so close to a great game… then fail

Every so often I come across a game that’s fantastic in some way (or many ways), but is ruined by one or more glaring issues.  A recent one I’ve tried is Vitamini.  Bouncing the blocks around with the 2D physics … Continue reading

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