Just got back from Indiecade yesterday, which was inspiring.  That is to say, Indiecade was inspiring, and I just got back from it.  I especially liked the Osmos postmortem from the guys at Hemisphere Games.  I may write a little more on my Indiecade impressions when I’m at least semi-conscious.

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What’s this all about, then?

Levity Games consists of me.  I’m a game developer who’s interested in realizing my own indie projects.  Here I will be dumping anything and everything related to this.

My theory is that having a public window into what I’m working on will motivate me to make progress.  It will also be a place where I can get some feedback.  I’m always interested to hear which of my ideas other people like (or don’t), suggestions, etc.

What you can expect to see here:

  • Outlines of game concepts, ranging from the vague and ill-formed to the partially implemented
  • Development blogs on works-in-progress, with screenshots and occasionally alphas (and eventually betas) to download and take for a spin
  • Random philosophical ramblings, and your typical bloggy posts
  • Woodchucks
  • Possibly reviews of other indie games

Well, let’s get to it, then…

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